
Fabio D’Agnano
Founder
He has been working in the field of three-dimensional modeling and rapid prototyping for twenty-five years.
BIO
He has been director of the Master in Digital Architecture at IUAV since the first edition, where he teaches solid modeling and electronic prototyping with Arduino. He teaches a course in 3D rendering and printing at the same university. Author of the Max 3D Architecture Manual (Apogeo Editore, Milan, 2006), four editions, over 10,000 copies sold.
Curator of the international conference on the immersive reality in architecture (im-arch.com)
Curator of the “Call for School” section of the European Maker Faire in Rome (2014/2016)
Consultant for the Fondazione Nordest of the fablab@scuola project.
Consultant to the MIUR for the ITS 4.0 project
Coordinator of the Samsung App4Kids Program project in Venice, for teaching programming with App Inventor and Scratch (with Politecnico di Milano).
Technological consultant for Banca Ifis in Botteghe Digitali.
Master Trainer of MIT Boston in Mobile Computing (App Inventor).
Responsible for the technological installations for the exhibition New Craft, Fabbrica del Vapore, XXI Triennale di Milano 2016.
Artistic director of the technological installations of the exhibition Acqua e Cibo at Palazzo Ducale Venezia, 2016.
Founder and partner of Tooteko, a system that combines 3D printing and electronic sensors to allow a greater usability of art for the blind.
Architect, partner of the engineering company Glass Architettura Urbanistica. Alongside Glass, he has managed international projects and won various architecture awards.
Educazione
Massachusetts Institute of Technology
MIT Master Trainers in Mobile Educational Computing (with MIT App Inventor)
Università IUAV di Venezia
Architetto
Esperienze
La Triennale di Milano
XXI Triennale, Exhibition Technology Consultant
Tooteko
Founder