Corona Render

Week1

UI-Basic Lighting

Work interface, basic commands, scene setting. Lights setting, Daylight System, Sun Corona, HDRI and depth of field.

Week2

Textures and maps

Creation of textures, bitmap maps and procedural maps. Material editor of Corona. Properties and creation of ad hoc materials: metals, glass, wood, bricks, liquids.

Week3

Light mixer & Compositing

Use of Light mixer for the advanced management of lights, hints of composition, colors and photography for photorealistic rendering of exteriors and interiors. Optimization of the scene and materials.

Corona Render

Free
Instructor:
Categories:

About this course

Within this course Corona engine will be used for the realization of photorealistic renderings of different environments, both internal and external, based on 3D Studio Max.

Tutor

Art Director

Syllabus

Within this course Corona engine will be used for the realization of photorealistic renderings of different environments, both internal and external, based on 3D Studio Max.

Week1

UI-Basic Lighting

Work interface, basic commands, scene setting. Lights setting, Daylight System, Sun Corona, HDRI and depth of field.

Week2

Textures and maps

Creation of textures, bitmap maps and procedural maps. Material editor of Corona. Properties and creation of ad hoc materials: metals, glass, wood, bricks, liquids.

Week3

Light mixer & Compositing

Use of Light mixer for the advanced management of lights, hints of composition, colors and photography for photorealistic rendering of exteriors and interiors. Optimization of the scene and materials.

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